#ifndef FPP_H
#define FPP_H

#include <QtGui/QMainWindow>
#include <QtGui/qgraphicsscene>
#include "ui_fpp.h"
#include <QString>

class fpp : public QMainWindow
{
	Q_OBJECT

public:
	fpp(QWidget *parent = 0, Qt::WFlags flags = 0);
	~fpp();

public:
	Ui::fppClass ui;
	/*
public slots:
	void zoomInClicked();
	void zoomOutClicked();

private:
	QGraphicsScene scene;
	QList<QString> temp;
	QList<QString> testing;
	QString flagString;
 	QString flag2String;
	QList<QString> furnitureList;*/
};

#endif // FPP_H

#pragma once